Monday, February 23, 2009

Listen To Funny Answering Machine

Zero 36 35 A salient


Another game on cooperation between people or less is told in an effective way to F. Guala, M. Motterlini on Sunday Il Sole 24 Ore, October 16 05. Carry-over part of their article and I recommend reading their book "Cognitive and Experimental Economics" (Http://www.libreriauniversitaria.it):
"On the sheet are marked ten numbers in ascending order from zero to nine. In another room, your playmate is facing the same sequence. Both have the opportunity to choose a number, if you choose the same, you both win ten Euros, if you choose two different numbers do not win anything. A difficult game in theory but easy in practice. The probability of choosing the same number, choosing at random is very low, yet almost everyone chooses the number zero and take home the ten euro.
coordination games of this type meet continually in everyday life. If line is dropped during a call, call me or something that you recall? The midfielder has to pass the ball to the right or left of the center? Obviously, it depends on which side has decided to take it. But the striker, in turn, is facing the same issue: click on the right makes sense only if the midfielder will launch in that direction. And so on.
Game theory paradoxically suggests to move at random, as would a computer a bit 'obtuse. Thomas Schelling was the first to note that in many situations the problem of coordination is solved invoking a seemingly unimportant details but in fact crucial for the decision. In the game of numbers, almost all choose zero because it is many "different" (the first on the list and also a number known detail). In jargon, the zero option is "Bottom Line", which stands out among the others and solves the problem of coordination in an "irrational", but intelligent!

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